Age of Empires II: Definitive Edition | |
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Developer(s) | Forgotten Empires[a] |
Publisher(s) | Xbox Game Studios |
Director(s) | Adam Isgreen |
Designer(s) | Bert Beeckman |
Series | Age of Empires |
Platform(s) | Microsoft Windows |
Release | November 14, 2019 |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
- Age Of Empires 2 Definitive Edition Unit Guide
- Age Of Empires 2 Definitive Edition Guide Edition
- Age Of Empires Ii Definitive Edition Strategy
- Age Of Empires 2 Definitive Edition Modding Guide
- Age Of Empires 2 Definitive Edition Strategy Guide
- Age Of Empires 2 Definitive Edition Guide Download
Age of Empires II: Definitive Edition is a real-time strategy video game developed by Forgotten Empires and published by Xbox Game Studios.[1] It is a remaster of the original game Age of Empires II: The Age of Kings, celebrating the 20th anniversary of the original. It features significantly improved visuals, supports 4K resolution, and 'The Last Khans', an expansion that adds four new civilizations based on Central Asia and Eastern Europe, and four new campaigns.[2] It includes all previous expansions from the original and HD Edition. It was released on November 14, 2019.[3]
- All Age of Empires: Definitive Editions on sale! Age of Empires II: Definitive Edition — Update 42848; Age of Empires III: Definitive Edition — Update 3552.
- Age of Empires II: Definitive Edition – Cheat Codes July 16, 2020 A comprehensive guide to all the cheat codes in the game. Just like all the others, never load up the game without your trusted notepad (urrr, guide I mean), with all your cheat codes written down.
- Age of Empires II: Definitive Edition - Build Order Guide (with Sheets) Easy to follow build order sheets. Build orders with a similar start are combined together to minimize the number of sheets. This guide contains 11 build orders in 3 sheets. I originally created these sheets for personal use.
In this guide, I listed a few tweaks to fix the performance issues and increase your frame rates in Age of Empires II: Definitive Edition, such as stuttering, freezing, lagging, fps drop, spikes. There are 17 ways to improve your performance in Age of Empires II: Definitive Edition.
Gameplay[edit]
The core gameplay elements are shared heavily with the original but Definitive Edition builds upon it. The remaster includes new 4K graphics, new improved visuals for troops and buildings, the ability to zoom in and further out and a new spectator mode. It features a new campaign called The Last Khans and includes four new civilizations: Bulgarians, Cumans, Lithuanians and Tatars. Four new campaigns were added for the new civilisations: Ivaylo, Kotyan Khan, Tamerlane and Pachacuti which is about the Inca civilisation and replaces El Dorado from the HD Edition (Lithuanians do not appear as a playable civilization in any campaign; however, they represent Poles in the Ivaylo campaign).[2][4] It includes all previous expansions from the original (The Conquerors) and HD edition (The Forgotten, The African Kingdoms, Rise of the Rajas).[2][5]
Players can choose between the original AI, the updated HD Edition AI that was added alongside the HD Edition of the game, and a newer AI developed for the Definitive Edition.[6] The original AI had to cheat to be competitive, while the new AI is advanced enough to not require any cheating. When the old and new AIs were pitted against each other in a test, the new one easily defeated the old one.[7] Unit pathfinding is also supposedly improved upon.[8] Players can shift-queue villager tasks.[9]Farms now have the option to be replenished automatically.[10] A further expansion pack, Lords of the West, was announced on December 15, 2020 and is due for release on January 26, 2021. The Lords of the West will introduce two further civilisations, the Burgundians and the Sicilians, as well as three new campaigns, featuring Edward Longshanks, the Dukes of Burgundy and the Hautevilles.[11]
Release[edit]
On August 21, 2017 at Gamescom, Microsoft announced Age of Empires II: Definitive Edition was in development by Forgotten Empires, Tantalus Media and Wicked Witch Software.[12] On June 9, 2019, Microsoft revealed the gameplay trailer at Xbox E3 2019.[13] It released on the Xbox Game Pass in addition to Steam and the Windows Store on November 14, 2019.[5][14]
Reception[edit]
Aggregator | Score |
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Metacritic | 84/100[15] |
Age Of Empires 2 Definitive Edition Unit Guide
Publication | Score |
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PC Gamer (UK) | 78/100[16] |
Age of Empires II: Definitive Edition received 'generally favorable' reviews according to review aggregator Metacritic with a score of 84/100 from 32 reviews.[15]Windows Central's Cale Hunt praised the improved artwork, animations and quality of life additions but criticized the AIpath finding and pointed out a need for further balancing.[17]
Notes[edit]
- ^Additional work by Tantalus Media and Wicked Witch[1][2]
References[edit]
- ^ abWright, Steve (June 19, 2019). 'Aussie devs Wicked Witch, Tantalus working on Age of Empires 2'. Stevivor. Retrieved August 28, 2019.
- ^ abcdIsgreen, Adam; Empires, Franchise Creative Director for Age of (June 9, 2019). 'E3 2019: Age of Empires II: Definitive Edition Launching Fall 2019, Beta Coming Soon'. Xbox Wire. Retrieved August 28, 2019.
- ^Moore, Ewan (August 19, 2019). 'Age Of Empires 2: Definitive Edition Release Date Confirmed'. UNILAD. Retrieved August 29, 2019.
- ^'Age of Empires 2 Definitive Edition will release this fall'. PCGamesN. Retrieved September 1, 2019.
- ^ abJune 14, Marshall Honorof |; Pm, 2019 05:50. 'Age of Empires II: Definitive Edition Lives Up to Its Name at E3 2019'. www.laptopmag.com. Retrieved September 1, 2019.CS1 maint: numeric names: authors list (link)
- ^White, Sam (November 12, 2019). 'Age of Empires 2: Definitive Edition review – reverent treatment'. pcgamesn.com. Retrieved March 10, 2020.
- ^Shea, Brian. 'How Age Of Empires II: Definitive Edition Hopes It Is Living Up To Its Name'. Game Informer. Retrieved August 30, 2019.
- ^Calvin, Alex. 'Why Microsoft is investing so heavily in the Age of Empires series'. PC Games Insider. Retrieved October 24, 2019.
- ^Ray, Bodhisatwa (November 21, 2019). 'Age of Empires II Definitive Edition Review: Price in India and review'. BGR India.
- ^'Review: Age of Empires II: Definitive Edition'. Hardcore Gamer. December 12, 2019.
- ^'Pre-Order Age of Empires II: DE – Lords of the West, coming January 26th!' (in Lithuanian). Forgotten Empires. December 15, 2020. Retrieved December 20, 2020.
- ^Knezevic, Kevin (August 21, 2017). 'Age Of Empires 2 And 3 Remasters Announced'. GameSpot. CBS Interactive. Retrieved September 6, 2017.
- ^Giret, Laurent (August 19, 2019). 'Age of Empires: DE launches on Steam with cross play support, Age of Empires II DE also coming on November 14'. OnMSFT.com. Retrieved August 19, 2019.
- ^'Pre-purchase Age of Empires II: Definitive Edition on Steam'. store.steampowered.com. Retrieved October 11, 2019.
- ^ ab'Age of Empires II: Definitive Edition for PC Reviews'. Metacritic. Retrieved March 10, 2020.
- ^Brown, Fraser (November 12, 2019). 'Age of Empires 2: Definitive Edition review'. PC Gamer. Retrieved November 14, 2019.
- ^'Review — Age of Empires II: Definitive Edition is a remake true to its past'. Windows Central. November 12, 2019. Retrieved November 14, 2019.
This guide covers the stats and capabilities of all Civs in Age of Empires: Definitive Edition and their respective Tech Trees.
Intro
Hello everyone, and welcome to my latest guide.
This one will aim to be a reference for anything you might want to know about each civilisation, starting with thier Racial architecture (there is 4), Passive Civ Bonuses, and eventually, good strategies to perform with each Civ.
This is not Age of Empires 2, both in its lack of Unique units, and its sprites. This comes with a host of problems and imbalances, but if we accept that this game is but the embryo of what became Age of Empires II, arguably the best strategy game of all time, then I’m sure we can all get along and have a great time.
While AoE II’s theme was very much focused on the medievil period, the original takes on the Ancient Classical epochs. This is reflected in both its choice of Civs, but its technology as well. So no Gunpowder, Trebuchets, and Bombards for you mid-maxxers, get rekt!
Basics
Unlike Age of Empires II, and III, the original does not feature a unique unit mechanic. This means that essentially, all factions features significantly less variance between them, for better or for worse. Each Civ instead has its own Passive faction buffs which increase their stats in a number of ares.For example:
The Greek Civilisation have a passive buff to their Academy Units which allow them to train them 30% faster and 20% cheaper.
This automatically makes this a very aggressive faction as they can choose to rush in Early game or flood the enemy in the later Epochs. Think the Goths from AoE II.
This generally means that factions with stronger Civ bonuses, if we ignore player skill and micro of course, will win on that particular merit, since the stat advantage will start to count for more and more.
Greeks
Civ PerkAcademy units have +30% speed and are 20% cheaper
War ships have +20% speed
Strategy:
The Greek Civ are strong geared towards utilising their academy, with the second strongest Academy in the game (Next to Macedonians). They have access to all Academy units, as well as most of their upgrades, on top of an incredible buff to their cost and speed by their Civ bonus.
- Greek Barracks and Archery Ranges have very little in the way of units after Tool age, and completely lose their effectiveness after that. This being the main weakness of the Greek Civ.
- Greek Temples and Docks are however, also very good, with all units (except fire Gally) and most upgrades being available.This coupled with the Greek’s Civ bonus make them a decent force on the water. The only upgrades that are missing from the Temple (Monotheism, Zealotry, and Sacrifice) are not crippling to not have access to.
- Upgrades: The Greek have access to all upgrades except Metallurgy. This is no great loss since by the Iron Age, you will be looking to bring out the Centurion, which has more than enough attack power, coupled with the Civ buff of 20% cheaper units, you should find yourself with higher numbers than the enemies of the same quality.
- Economically, the Greeks have one of the strongest economies in the game. With all Market upgrades, you will be able to hold your own against any civ, with ones with strong Civ bonuses slanted to economy.
Overall: Very much a late game Civ. The Greek’s poor early-game means you will be on the defensive until Bronze age at least, whereupon you may start to boom out and crush them with your strong economy. However, if you do somehow run out of Gold, you will have a hard time producing units, since almost of your units will require it.
Rating: 3.5/5
Minoans
Civ Perk+2 Composite Bowman range
+25% Farm production
-30% Ship cost
Strategy:
- In keeping with their island theme, the Minoans are a top tier naval faction, having access to almost every sea-based upgrade and unit in the game. Their Bonus to farms adds a small incentive to players who enjoy booming, but isn’t necessarily big enough to warrant going for that strat every time.
- Their bonus to Composite Bowman range makes for a reasonable bronze age rush tactic which you should exploit.The Minoans have access to slingers which make an effective ranged unit to harry the enemy during the tool age, but suffer in the Iron age as they do have access to Legions, so I advise not investing heavily into melee infantry unless pressed. There temple is also one of the worst in the game, having no access to upgrades or Civ bonuses, don’t bother.
- Minoan cavalry are also adequate but will quickly fall behind other Civs, as they do not get Chariots, or any other Iron Age level cavalry. Best used as a an early Bronze age unit to utilise until you have acquired composite bowmen.
- In the Iron Age, the Minoans have a reasonable arsenal of weapons at their disposal. They have access to all siege weapons which will allow they greater variance if late game is drawn out. They can also easily hold their own with their centurions.
- Economically, the Minoans can hold their own in all ages, with a strong early game (in sea based maps) by utilising their Civ bonus of cheaper fishing ships, as well as access to all economic upgrades.
Overall: Decent overall faction, but strongly slanted towards naval combat. On land, the Minoans will basically be carried by their very strong Composite Bowman, and good variety of siege units. Consider building forward bases to counter the slow movement speed of your long ranged units.
Rating: 4/5
Phoenicians
Civ PerkAll elephant units are 25% cheaper.
Villagers +15% woodcutting.
Catapult Triremes/Juggernaught fire rate increases by +30%.
Strategy:
A very slow and ponderous Civ, with a very nasty End-game; the Phoenicians are strictly an Iron Age civilisation. Although they do have some Bronze age utility, with access to Chariots and other cavalry units, there main strength lies in their strong Iron Age Technologies and their ability to churn out War Elephants. First you have to get their though.
- One of the strongest Navies in the game. With a +30% rate of fire on Catapult Triremes and Juggernaughts. You will be looking to gain control of the sea as a line of resources, and to deny your opponent space.
Their largest weakness is both in their complete lack of Early-Game, and their complete absence of siege weapons, making it difficult to assault a turtle’d up player.
Rating. 3/5
Egyptions
Civ PerkAll Chariot units have +33% health.
Priest have +3 range.
Gold mining +20% efficiency
Strategy:
Assyrians
Civ PerkEgyptian styled structures
+25% Archer Fire Rate
+10% Villager Speed
Strategy:
Sumerians
Civ Perk+50% Stone Thrower, Catapult, and Heavy Catapult rate of fire
+15 Villager hitpoints
Farms +125 food.
Strategy:
Babylonians
Civ PerkWalls and Towers have +75% hit points
Stone mining +20% + Carry +2 Stone
Priest rejuvenation +30%
Strategy:
Persians
Civ PerkVillagers hunt food 30% faster + carry +3 Food
War Elephants and Elephant Archers move 20% faster
Triremes attack +25% faster.
Strategy:
Hittites
Civ PerkArchery units have +1 damage.
Siege units have +50% hit points.
Age Of Empires 2 Definitive Edition Guide Edition
War Galleys and Scout Ships have +3 range.Strategy:
Shang
Civ PerkAge Of Empires Ii Definitive Edition Strategy
Villagers cost 40 instead of 50 food.Age Of Empires 2 Definitive Edition Modding Guide
All walls have +75% hit points.Strategy:
Choson
Civ PerkShort/Broad/Long Swordsmen and Legion have +15/20/60/80 HP respectively.
Clubman and Axeman +5 HP
Towers have +2 range.
Age Of Empires 2 Definitive Edition Strategy Guide
Priests costs 30% less.
Strategy:
Yamato
Civ PerkAge Of Empires 2 Definitive Edition Guide Download
+10% Villager speed.
-20% Cavalry and Horse Archer cost
Strategy: